In this session, Chris is joined by LaBrina Loving who leads Developer Advocacy for Game Developers at Microsoft who will share her journey as a .Net Developer working in enterprise into the world of gaming. We will cover some of the key challenges that game developers of all sizes face and how cloud can help.
CGN7 - Cloud Gaming Notes Episode 7 - Game Streaming and Cloud-Powered Gaming
In this session, Chris is once again joined by Lee Williams. Chris and Lee talk through industry trends around Game Streaming (i.e. streaming games to your device, rather than livestreaming what you’re playing to others), and the opportunities this brings to game creators and consumers.
CGN6 - Cloud Gaming Notes Episode 6 - Gaming as Entertainment - Esports and Streaming
Playing games has always been a social experience. Whether it’s board games, sports or video games - a multiplayer component is common. We see these experiences becoming forms of entertainment (e.g. watching our favourite sports teams compete). This trend continues into the Gaming Industry, as …
Why you should care about Azure Front Door Standard and Premium
Azure Front Door - It’s an Azure Service that has been generally available for quite some time. It went Generally Available (GA) in April of 2019 after being in Public Preview since September 2018. It’s had several updates since, including a slew of Web Application Firewall enhancements, …
How to use the Azure Well-Architected Framework in your projects
You’ll have probably spotted by now that cloud architecture is a passion area of mine, and a regular topic that features on Cloud With Chris. We’ve talked a lot about Cloud Design Patterns and requirements-driven engineering in the past, as well as the various pillars of software …