Ever thought about what it takes to host a game in the Cloud? Well, this is the series for you! On the first Wednesday of every month, we explore Cloud Concepts that impact your journey to a connected multiplayer gaming experience! In this second session, we’ll play some Halo and talk about matchmaking services and how ensuring a resilient service is crucial to an end gamer’s experience.
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Ever thought about what it takes to host a game in the Cloud? Well, this is the series for you! On the first Wednesday of every month, we explore Cloud Concepts that impact your journey to a connected multiplayer gaming experience! In this first session, we’ll play some Minecraft and talk to the concept of a hosted game server.
Have you tried Flight Simulator 2020 and been impressed by how well it maps to the real world? Joined other users in the simulator on a journey and encountered other ’live’ aircrafts, or changing weather conditions? This is powered by the Cloud! Join Chris and Cam as they embark on a journey of discovery, and a quick lap around the skies…
Heard about something called a Landing Zone, and think you need a helicopter ready to use it? Not quite! In this session, Chris is joined by Karim Fahmy as they discuss an introduction to Azure Landing Zones and how they underpin some of the core cloud foundations (e.g. governance, networking, core infrastructure and more) to enable a successful cloud deployment
Have you deployed your application in a way that it needs compute dedicated for each instance? Perhaps you have an app which could be deployed as a Software as a Service/multi-tenanted app, but still have a deployment per tenant? Well, find out how the Compute Resource Consolidation Pattern could be saving you cost in this episode of Cloud With Chris. This is another episode in the series of Architecting for the Cloud, one pattern at a time. at a time.