LaBrina Loving leads Developer Advocacy for Game Creators at Microsoft and has over 18 years of experience in the Microsoft stack. In her role, she is focused on teaching game creators build, host, and grow their game using cloud. She works with them to leverage the cloud for things like game production, multiplayer game server hosting, streaming, and analytics. LaBrina is a speaker doing conferences and user groups all over the world and has recently started a Podcast “Disrupting the Cloud” that highlights the journey of cloud newbies and professionals in cloud computing, especially women and BiPOC.
CGN8 - Cloud Gaming Notes Episode 8 - Azure for Game Developers
In this session, Chris is joined by LaBrina Loving who leads Developer Advocacy for Game Developers at Microsoft who will share her journey as a .Net Developer working in enterprise into the world of gaming. We will cover some of the key challenges that game developers of all sizes face and how …