Lee Williams

Lee Williams

Lee is currently a Senior Product Marketing Manager at Microsoft focusing on Game Development on Azure. Based in Seattle, he partners closely with engineering and developer advocates on leading the business strategy for game development on Microsoft Azure.

Past Episodes

CGN7 - Cloud Gaming Notes Episode 7 - Game Streaming and Cloud-Powered Gaming

In this session, Chris is once again joined by Lee Williams. Chris and Lee talk through industry trends around Game Streaming (i.e. streaming games to your device, rather than livestreaming what you’re playing to others), and the opportunities this brings to game creators and consumers.

Episode

September 1, 2021
CGN6 - Cloud Gaming Notes Episode 6 - Gaming as Entertainment - Esports and Streaming

Playing games has always been a social experience. Whether it’s board games, sports or video games - a multiplayer component is common. We see these experiences becoming forms of entertainment (e.g. watching our favourite sports teams compete). This trend continues into the Gaming Industry, as we see the growth of eSports in Gaming, as well as streamers regularly broadcasting over on YouTube and Twitch. Chris is joined by Lee Williams, as they talk through these trends and how Cloud has enabled this transition.

Episode

July 7, 2021
CGN5 - Cloud Gaming Notes Episode 5 - Building a game remotely

Over the last year, our world has changed. Many of us have had to work from home due to the ongoing Coronavirus pandemic. In this session, we’ll focus on the Gaming Industry and some of the types of cloud tools/technologies that may have been used to continue their internal collaboration and ultimately deliver games to gamers!

Episode

June 2, 2021
CGN3 - Cloud Gaming Notes Episode 3 - Inventory and Economy

Ever thought about what it takes to host a game in the Cloud? Well, this is the series for you! On the first Wednesday of every month, we explore Cloud Concepts that impact your journey to a connected multiplayer gaming experience! In this third session, we’ll play Sea of Thieves and talk about building an inventory system and economy that powers certain games like MMORPGs or open world games like Sea of Thieves.

Episode

April 7, 2021
CGN2 - Cloud Gaming Notes Episode 2 - Matchmaking Services

Ever thought about what it takes to host a game in the Cloud? Well, this is the series for you! On the first Wednesday of every month, we explore Cloud Concepts that impact your journey to a connected multiplayer gaming experience! In this second session, we’ll play some Halo and talk about matchmaking services and how ensuring a resilient service is crucial to an end gamer’s experience.

Episode

March 3, 2021
CGN1 - Cloud Gaming Notes Episode 1 - Hosting a Game Server

Ever thought about what it takes to host a game in the Cloud? Well, this is the series for you! On the first Wednesday of every month, we explore Cloud Concepts that impact your journey to a connected multiplayer gaming experience! In this first session, we’ll play some Minecraft and talk to the concept of a hosted game server.

Episode

February 3, 2021