34 - The Bulkhead Pattern (Isolate your components to prevent failures)
Do you know what caused the Titanic to sink? Poorly designed bulkheads. How can you ensure resilience between components in your cloud application? Effectively designed bulkheads! In this session, join Chris as he explores how the bulkhead pattern can help you prevent excessive load or failures in …
Architecture Bulkhead Resilience
CGN3 - Cloud Gaming Notes Episode 3 - Inventory and Economy
Ever thought about what it takes to host a game in the Cloud? Well, this is the series for you! On the first Wednesday of every month, we explore Cloud Concepts that impact your journey to a connected multiplayer gaming experience! In this second session, we’ll play Sea of Thieves and talk …
33 - External Config and Claim Check Pattern - Easier Management and Externalising Payloads
How often do you think about the configuration of your applications across environments/regions/deployment boundaries? What if that configuration was stored somewhere externally but centralised, to make management easier? That’s the idea behind the external config pattern! How about another …
Architecture APIs Cloud Design Patterns Security
30 - The Cache Aside Pattern (Optimise your caching approach!)
Have you implemented caching within your application and need a better way to maintain consistency between your cache and datastore? Or maybe you haven’t adopted caching yet, and intrigued on what patterns you could use to do so? Then take a look in this session as Chris explores how caching …
29 - The Sidecar and Ambassador Patterns
Have a need to update a legacy application to use cloud concepts such as retry, circuit breaker or other features? Then the ambassador or sidecar patterns may be for you! Join Peter and Chris as they continue their journey exploring Cloud Design Patterns. In this session, they discuss the Sidecar …
Architecture APIs Cloud Design Patterns Security
CGN2 - Cloud Gaming Notes Episode 2 - Matchmaking Services
Ever thought about what it takes to host a game in the Cloud? Well, this is the series for you! On the first Wednesday of every month, we explore Cloud Concepts that impact your journey to a connected multiplayer gaming experience! In this second session, we’ll play some Halo and talk about …
28 - Intro to Landing Zones
Heard about something called a Landing Zone, and think you need a helicopter ready to use it? Not quite! In this session, Chris is joined by Karim Fahmy as they discuss an introduction to Azure Landing Zones and how they underpin some of the core cloud foundations (e.g. governance, networking, core …
Architecture APIs Cloud Foundations
Jonnychipz - In Conversation with Chris Reddington
Mr Chris Reddington talks to us about his life as a Microsoft Azure Fast Track Engineer and some of the pain points he helps Customer navigate. We discuss DevOps and Infrastructure as Code as well as key skills needed for this modern IT world we now live in and more!
27 - The Compute Resource Consolidation Pattern (Optimise for Cost!)
Have you deployed your application in a way that it needs compute dedicated for each instance? Perhaps you have an app which could be deployed as a Software as a Service/multi-tenanted app, but still have a deployment per tenant? Well, find out how the Compute Resource Consolidation Pattern could be …
26 - The Pub Sub, Priority Queue and Pipes and Filter Patterns
Ever wondered how complex integration systems / enterprise messaging works? Curious about whether there’s a way to bypass and prioritise certain messages? Then join this episode as Chris Reddington and Will Eastbury explore the Priority Queue and Pipes and Filter patterns. Spoiler - These …
Architecture APIs Cloud Design Patterns Messaging Integration